Kickstarter preparations continue at their frenetic ground-pounding pace here at Zheng Labs. The 3D printers whirrburble day and night, we hear camera shutters flutter in our sleep, and we’re driving the kobolds as hard as half-rations and flickering torchlight allow. We’re sure to hear from Humanoid Social Services if we flog the scaly little bastards any harder.
When last we left our heroes they’d just announced the sale of Dice Citadels on Etsy, and now we’ve got another RPG-related opus out there in the marketplace. Witness for yourself the power of this fully operational RPG Dice Plinth!
Longtime followers of Zheng3.com will note that these dice plinths are remarkably similar to Dice Plinth 1.0 but there are two important differences to be noted:
First, and I realize this is getting a little deep in the weeds for 95% of the audience, the geometry on the new plinths is way more elegant. It’s been completely overhauled to minimize slicing and printing errors. No wonkiness in the STL, as far as I can tell.
Second, and this is where it gets exponentially more interesting, Dice Plinth 2.0 features a hidden chamber underneath a hinged trap door!
The secret compartment is spacious enough to stash a little cash for gaming night. Bust out a Hamilton and summon some mozzarella sticks, baby.
So! With the completion of the dice plinth I’ve got a couple of backer reward levels done and tested, with solid gCode backing them up. You wouldn’t believe the amount of filament retraction troubleshooting that’s been going on over here.
All that remains now is to make the Kickstarter video, write the copy, and throw this project down on the front step and see if the cat licks it up.
Also I have to get around to designing that tiara I promised. Pinshape! Haven’t forgotten about you guys. Tiara’s gonna RAWK, trust me on this.
Lao Zheng out.