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The Forge 2.0

Too long has it been since the last post here at the blog. Well, there was yesterday’s short fiction about Milton, but that was just an amuse-bouche while I got the last of the unruly ducks in a row on The Next Thing.

So! The Next Thing.

After digging into forgotten tomes of PHP lore and dusting off my HTML and CSS (it’s amazing what one can do with CSS and HTML 5 these days) and taking my first tentative steps into SQL (ye Gods, people make a living programming this? poor bastards), and hacking away at .htaccess goblins and DNS bugbears I’m thrilled to announce The Forge, version 2.0.

It’s still located at forge.zheng3.com. Any links you might have to individual pages in Forge 1.0 will still work, but won’t be updated anymore. It’ll take me a few days to get the redirects up and running.

Milton the Parasaurolophus is the Forge’s inaugural model. He’s a kinda-sequel to Robber Rex and Pip’s Print-in-Place Perambulator. The Island of Catan at Zheng Labs grows ever more thick with low-poly dinosaurs.

Some of the lamer models (cough)shaolinspadewacomnib have been culled from The Forge, and the upload process is much, much more straighforward on my end. My goal’s to reduce the time and fuss required to get a model file from my desk to yours. I’m not 100% thrilled with the way the Forge displays on mobile yet, but it’s functional enough and honestly, there’s only so many hours in the day to attend to every little detail.

I’ll put a B-team of kobolds on it, and maybe it’ll get done someday.

All this Forge work has slowed the production of new 3D models, but the ideas have been piling up in the hopper over the last six weeks. I’ll try and get to them ASAP and we’ll see just how powerful this fully armed and operational 3d model sharing site really is.

As always, #staytuned, friends.

Announcing: The Forge

The Forge is now in live Beta at FORGE.ZHENG3.COM.

I’ve been eyeball-deep in HTML, CSS, Python, and WordPress for the last week, huffing and puffing as I try to wrangle The Forge into existence. There are going to be some bumps and bruises along the way, but I think I have a functional 3D model repository up and running. If you happen to find a rough spot, please email me or mention it in the comments. I’ll get some electric Bondo and gaffer tape on it ASAP.

I’ve got some fun plans for The Forge, but I’m also looking forward to a return to modeling my series of Magic: The Gathering tokens. Still got a whole mess of those to do. Stay tuned, freaks.